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pro 2 problems
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| ZA reaper |
Posted on 09/03/2012 18:22:47
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Wanker

Posts: 871
Joined: 15.11.10
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i was playing in pro 2 and the script broke twice once causing everyone to become invincible and again causing only zombie to be invincible. thor also said thats its been happening more recently too.
map broke: death island, rat race
date: 9/3/2012
time: 530 to 630
occurence: 2 times
additional notes: it happened randomly there was no lag or anything and it was when different ppl were lms.

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| ZA althor |
Posted on 09/03/2012 18:29:45
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Wanker

Posts: 794
Joined: 07.03.11
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has been happening all week, seems random, chases off players (they dont realize that @rtv the map would fix it) maybe its the crouch camo..better remove it also sometimes nuke fixes it, but the last 2 times i tried it didnt
*in the fine print definition of being server active* ....{FC}[ZA]Althor, will no longer be server active |
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| ZA althor |
Posted on 09/04/2012 06:26:28
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Wanker

Posts: 794
Joined: 07.03.11
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today the script repeatedly broke. only seems to happen after a spawn, in the beginning of game or just as someone spawns. since it makes you invincible and only happens @ spawn i think its the 1-2 second immunity to damage thats doing it.
*in the fine print definition of being server active* ....{FC}[ZA]Althor, will no longer be server active |
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| ZA EZrab |
Posted on 09/04/2012 07:08:20
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ShawnPeezy

Posts: 3268
Joined: 26.07.11
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Ya happens all the time in pro2. Just do, sv_map_next |
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| ninja |
Posted on 09/04/2012 07:44:20
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Super Admin

Posts: 4174
Joined: 15.11.10
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ZA althor wrote:
i think its the 1-2 second immunity to damage thats doing it.
Good thought. Perhaps the timer isn't working.
Hopefully Slim can have a look next time he has free time.


My brain is open.
- Paul Erdős |
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| ZA althor |
Posted on 09/04/2012 07:45:33
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Wanker

Posts: 794
Joined: 07.03.11
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ahh sometimes at map load, or joining late humans can become immune to damage too
*in the fine print definition of being server active* ....{FC}[ZA]Althor, will no longer be server active |
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