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Za Stats
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| Vulture |
Posted on 02/04/2014 15:50:50
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Newbie

Posts: 0
Joined: 25.08.12
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Every zombies will spawn with a random speed. If you pick up the camouflage power up, then not only you will get full invis but your speed will also increase too. Although this will decrease your health percentage making the humans easier to kill you.
I was thinking of why not just make every zombies invisible when they start walking around instead of crouch camo to become invisible? And whenever they stand still by being idle, they'll be seen again. So if you start moving and running around the map as a zombie, you will automatically turn invisible. Then if you stop to make a ladder or go idle, then you won't be seen invisible. But on the other hand, this will require in a lot of script editing, so no and leave it the way it is..

Proud to be in the Jajaja group! |
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| Dudeman |
Posted on 02/04/2014 16:00:41
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Super Admin

Posts: 1277
Joined: 03.01.12
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Or make the alpha zombies spawn with full health (Same health as human) for the first 3 or so minutes. Would decrease rqing, but it would be a script change in Lua, which as you know, Im not very fond of doing
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| Mist |
Posted on 02/09/2014 00:56:23
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Numpty

Posts: 1242
Joined: 22.07.13
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Am i the only one who thinks the only problem with stats is that no one plays in it anymore? |
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| Lagster101 |
Posted on 02/09/2014 09:14:57
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Member

Posts: 117
Joined: 17.11.11
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Mist wrote:
Am i the only one who thinks the only problem with stats is that no one plays in it anymore?
nope i agree
Sorry, but i dont accept any hackers as my cousins or friends.. :/-Vulture
LAG |
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| ZA althor |
Posted on 02/09/2014 20:11:16
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Wanker

Posts: 794
Joined: 07.03.11
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we had alpha stats, it was leaning towards zombies, we had prostats at the same time. all in favor of humans. sad fact of the matter is most players do not want a fair game. they want to sit someplace with a shotgun and get 80+ kills without moving. we have tried many different methods to fix camping: in smilys day he tried making it so if you didnt leave the area in so long you died, we tried no camp till half infected (admin run) we tried agreements such as no camp no camo. we have tried encouraging players to run around the open areas as a group. any time the zombies start doing well and people cannot sit in a hidey hole and rack kills they leave. so really there is no fixing the server when its the people playing it that are the reason things are the way they are. people also didnt like the even warpier zombies or falling off of things because they cannot control themselves
*in the fine print definition of being server active* ....{FC}[ZA]Althor, will no longer be server active |
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