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Zombies dropping ammo
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| JOSEPH5 |
Posted on 10/15/2012 00:54:25
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I got a big blue star for posting. i must be special

Posts: 1606
Joined: 01.05.12
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i agree with some.
My opinion is like 5 shells for shottie. 4 sniper bullets. 15 pistol ammo. 100 bullets for AR and so on



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| ZA althor |
Posted on 10/15/2012 02:04:45
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Wanker

Posts: 794
Joined: 07.03.11
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halving ammo drop wont help much, the amount of zombies that die trying to get at camp spots is a massive amount. if you cut out the drops completely then the campers have to leave eventually. the only thing i dont like about it is maps like rat race, wizard, and chiron that do not spawn sniper rifles. i do love my sniper even on those tiny maps. @ slim, if there is spawn protection then it is broken. i died on hangem before my re spawn was complete, couldnt even see my body.
*in the fine print definition of being server active* ....{FC}[ZA]Althor, will no longer be server active |
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| ODST |
Posted on 10/15/2012 07:53:55
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Super Admin

Posts: 2047
Joined: 11.09.12
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Perhaps for alpha, put in stats and ranking system and much faster zombies to make it a challenge for humans. |
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| Smurf |
Posted on 10/15/2012 12:01:23
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Wanker

Posts: 552
Joined: 11.06.12
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MasterA:
They also complain when they're zombie and its near impossible to get the humans and most of them rq.
There was a large problem with people rq'ing when no ammo was dropped. They would end up getting infected by running low on ammo, out of ammo, or searching for ammo. Apparently they don't realize that when you search for ammo, the zombies will come after you. Don't expect to get a free trip to get some.

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| The Hat of Love |
Posted on 10/15/2012 13:48:24
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ShawnPeezy

Posts: 9035
Joined: 31.07.11
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Well then you don't get to use shottie on BC
my signature broke, here is a fox snek:
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| MasterA |
Posted on 10/15/2012 14:05:04
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Super Admin

Posts: 2582
Joined: 21.07.11
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Hercules wrote:
The biggest problem i noticed last time zombies didnt drop ammo was zombies were winning 95% of the time and people began voting maps where you camp with ammo refills like rat race by the os area. Everyone would just clump in that area only and that was voted EVERYTIME it came up. Also, what about maps that have no shotty? Battlecreek for instance would have to be modified to have shotguns in it. Currently you start with shotty but couldnt refill it.
everyone already votes ratrace everytime it comes up and they have FULL SHOTGUN for the whole match and they always clump in os tunnel, people have been doing this the whole time stats has been up. But if they didnt have unlimited ammo for the whole 10 minutes they would actually have to conserve their shots and play wisely. And since a map can't be voted for 5 more cycles after its came up i don't think map spamming is an issue. And on battle creek, ye with no shotgun spawn a human wouldn't be able to camp on the pillar with 3 other humans for 10 whole minutes with basically no skill at all, thats what im getting at.
@Smurf
i didnt notice a spike in rqs at all, seemed to be the usual amount of rqs and the server was still always full its not like the server just completely emptied out and everyone quit when they couldn't pick up ammo
Edited by MasterA on 10/15/2012 14:06:30



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| ZoE305 |
Posted on 10/15/2012 15:36:50
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Wanker

Posts: 580
Joined: 16.04.11
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The spawn protection is broken and how about have some maps with dropping ammo enabled and others disabled?


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| Hercules |
Posted on 10/15/2012 19:35:58
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Numpty

Posts: 1334
Joined: 18.09.12
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One problem with zombies not dropping the ammo the last time was approx. 95% of the time zombies were winning. Also, people started to only vote maps where they could camp with weapon refills like rat race by the OS area. Everyone would just clump there and never move. that map got voted EVERY time it came up too. Maps that don't currently have shotgun refills would need to be altered for that possbily? for instance, battle creek currently does not have shotguns laying around and you start with it. There are many things that need to be reviewed in my opinion before a decision gets made of course. |
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| ZA althor |
Posted on 10/15/2012 20:28:30
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Wanker

Posts: 794
Joined: 07.03.11
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back in the old days only pros like nateford or master wu would use a shotgun nearly every map. on old alpha the zombies are so fast that you need to actually aim with it. and you need to have the timing just right. uf the zombies win 95% of the time just because you have to hunt for ammo then it is clear. you need to practice not camping. back when luna was active people knew how to work as a team when they were human. move in packs, cover each other to get ammo. why not convert pro 2 into what A is suggesting, add stats to old alpha, and leave the camp server to those who want to do nothing but camp? then you can have 3 full servers and everybody happy. alpha stays dead now but if it had stats the popularity would rise. and alpha 2 is just an overflow for stats, but lately has been just as dead. i have said before the extreme camping on stats is the cause of this RQ spike (RTV too, i have seen just about every map have 2-4 rtv votes before its even loaded, guess which players usually rtv) its simple. these players want to be the guys on the pillar. they do not want to be the guys dying trying to get to it. so if all 3 servers are equal in terms of stats rewards then in a month you can see if it is camping people so enjoy or the stats.
*in the fine print definition of being server active* ....{FC}[ZA]Althor, will no longer be server active |
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