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Rankwarz Bug
Joshkl2013
#1 Print Post
Posted on 01/20/2013 22:08:41
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Numpty


Posts: 1443
Joined: 26.05.12

I've noticed a few issues with Rankwarz.
I also want to earn the bug squasher medal so this is a step towards that.

Say you are red at the start and you change teams to blue. You will continue to get points for red team capturing the flag.
Also, if you switch teams, and red wins, you get the points for them winning. I don't know if you get the points for Blue winning though...

This is kinda an issue. Could we make it so that people can't switch teams and that server autobalances itself? that way we could prevent people from stacking the teams or something, and keep things fair (preventing masses moving to a diff team at endgame to get more points).
I wanna be like RAZ!!! [ZÅ]Paradox

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FC_SlimJim
#2 Print Post
Posted on 01/21/2013 10:24:56
Super Admin


Posts: 4725
Joined: 14.11.10

The system gives points based on team at end game. Ill double check.
 
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Hercules
#3 Print Post
Posted on 01/21/2013 19:18:37
Numpty


Posts: 1334
Joined: 18.09.12

I agree paradox. Switching teams is a problem. Recently a server I played for years has changed over to auto team balance. Randomly selects someone after about two minutes of inequality. CSK clan server. Works out fairly well. And if you switch teams the server gives a warning and if you do it again it auto kicks no admins need be there. Quite impressive. Slim, think you could integrate something like this into rankwarz?
Edited by Hercules on 01/21/2013 19:21:47
 
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FC_SlimJim
#4 Print Post
Posted on 01/24/2013 11:21:59
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Posts: 4725
Joined: 14.11.10

Autobalancing will be addressed in Build 0.3 Im looking into either using stats to base it off of or just team size...
 
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ninja
#5 Print Post
Posted on 01/24/2013 12:05:08
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Posts: 4174
Joined: 15.11.10

FC_SlimJim wrote:
Autobalancing will be addressed in Build 0.3 Im looking into either using stats to base it off of or just team size...

I think it should be triggered by team size, but chosen by rank, if that makes sense.
steamsignature.com/status/english/76561198019046882.png

i.imgur.com/EzcOjDS.png
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FC_SlimJim
#6 Print Post
Posted on 01/24/2013 12:13:17
Super Admin


Posts: 4725
Joined: 14.11.10

every time a player joins or game starts it would eval where to palce new members.

And since at gamestart i can set it to re-eval teamsit is possible to force it to eval players based on total cr(for example)
 
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ninja
#7 Print Post
Posted on 01/24/2013 12:34:52
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Posts: 4174
Joined: 15.11.10

Sounds good. I think it would also be good to evaluate teams onPlayerLeave as well.
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i.imgur.com/EzcOjDS.png
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FC_SlimJim
#8 Print Post
Posted on 01/24/2013 13:01:40
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Posts: 4725
Joined: 14.11.10

naturally mate
 
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weeshuggy
#9 Print Post
Posted on 01/25/2013 12:53:10
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Wanker


Posts: 785
Joined: 23.06.11

Thread hi-jack I know but I'm turning this into the OFFICIAL RANKWARZ PROBLEM PAGE.

serious suggestion, get rid of ninja class. Or hell speed altogether, cant hit feck all due to being "half spawn killed" spawn and shields are gone before you can blink then dead after 2 steps, technically not spawn killing but as good as. this is due to people having ninja class and just running in circles round your base and endlessly meleeing you.
 
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RazNinjaMike
#10 Print Post
Posted on 01/25/2013 13:48:13
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Moderator


Posts: 4586
Joined: 20.11.10

weeshuggy wrote:
Thread hi-jack I know but I'm turning this into the OFFICIAL RANKWARZ PROBLEM PAGE.

serious suggestion, get rid of ninja class. Or hell speed altogether, cant hit feck all due to being "half spawn killed" spawn and shields are gone before you can blink then dead after 2 steps, technically not spawn killing but as good as. this is due to people having ninja class and just running in circles round your base and endlessly meleeing you.



no bad huggy ninja cool.
 
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Joshkl2013
#11 Print Post
Posted on 01/25/2013 13:52:16
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Numpty


Posts: 1443
Joined: 26.05.12

Here's my take on the classes.

I honestly thing all the classes should be the way they are, but without speed. If the classes are all the same speed, it will make the game much more balanced, (and we're getting hogs soon anyways). Ninjas already have the perk of being invisible, and having speed along with that makes them more powerful. Juggernaughts (my class btw) have speed AND a shotgun so it makes them basically like a miniature heavy. Taking away speed would balance the game.

And I have no problem with this being the official Rankwarz complaint thread. That way Slim's Here You Go thread can be ONLY Rankwarz info.. We should move all those posts here and have only Slim's posts in Here you Go so that way it's as concise as possible.
Edited by Joshkl2013 on 01/25/2013 13:53:54
I wanna be like RAZ!!! [ZÅ]Paradox

i701.photobucket.com/albums/ww18/Joshkl2013/ZASig2.png
Need a shotgun to protect you while you snipe? Call
1-800-SHOTGUN today!
Need a nuke? Call 1-800-NUKE-ALL
Take advantage of this limited offer now!
Offer expires in 3..2..1...

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i1089.photobucket.com/albums/i345/AJRead2/MCpng-1.png
 
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