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RankWarz Issue
AT Zero
#1 Print Post
Posted on 01/20/2013 16:18:07
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Posts: 90
Joined: 27.11.12

Inevitably the new server will become a heavy server...those lucky enough to reach heavy will be bored perhaps from the overkilling and those just joining will rq bc of having pp. ninja hat and i can attest to that.

instead of adding heavies so early how about making them way more points to obtain while adding weapon combos to buy: pistols/rifles/autos/nades/os ect ect.

as of right now ninja is the only one with a heavy and rawr is almost there about ~1k or so and its already causing rage and new to the server players to quit.
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za heystarface
#2 Print Post
Posted on 01/20/2013 16:47:06
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Posts: 6130
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@Zero, we will have personal upgrades soon, like health and speed - with those tools heavys won't be a problem. It will be balanced.
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The Hat of Love
#3 Print Post
Posted on 01/20/2013 17:02:32
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ShawnPeezy


Posts: 9035
Joined: 31.07.11

personal upgrades? to who?

i can confirm that the Demolition class is very enraging.
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ninja
#4 Print Post
Posted on 01/20/2013 17:06:18
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Posts: 4174
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Demolition is lols.

It's not impossible to kill though. Also it gets boring using the same class continuously, so whoever is using it will probably switch.
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AT Zero
#5 Print Post
Posted on 01/20/2013 17:08:28
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Posts: 90
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true but heavys outclass running around with shotty any day
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firefox
#6 Print Post
Posted on 01/20/2013 19:09:46
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I got a big blue star for posting. i must be special


Posts: 1530
Joined: 06.11.11

i just stay far away from anyone using the heavy classes and use my pistol/sniper to take them out.
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AT Zero
#7 Print Post
Posted on 01/20/2013 19:16:22
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Posts: 90
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indeed firefox. yet the ntts's (new to the server) dont care bc they dont have snipers yet. they jsut quit.
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firefox
#8 Print Post
Posted on 01/20/2013 19:41:56
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I got a big blue star for posting. i must be special


Posts: 1530
Joined: 06.11.11

they only need to get 20 kills or 2 captures to get soldier and they can use the pistol
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Saviour
#9 Print Post
Posted on 01/20/2013 19:44:10
Numpty


Posts: 1352
Joined: 05.10.11

LOL demolition is the greatest lol, but i got bored and went back to snipers a bit later
 
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MasterA
#10 Print Post
Posted on 01/20/2013 19:47:35
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Posts: 2582
Joined: 21.07.11

I think it needs to be better explained or easier to get classes. Alot of ppl have no idea what is going on when they enter the server and have no idea that they have to type @commands to find @gameplay then find classes. they have to choose and that they have to @points to see how much they have and after purchase they have to @change into the class. Just cause its easy for us its not for all the random halo noobs (their are many). Maybe we should like auto get the classes when u reach a certain amount of points instead of having to buy them.

I would change all the classes to the weapon name, there was some confusion there. Such as pistol be pistol instead of soldier since sniper is just sniper. Ppl will know what they are buying then.

I don't think heavies should be enabled for small maps. Way to much spawn killing with frg and rox and only person who has fun is the guy using the heavy. And others have to change to heavy class to combat other heavies which is a pain.

The big maps need vehicles but i heard that that is being worked on. I think heavies should only be enabled for maps with vehicles.

Also I can tell the server is lagging with this script running. I don't think the server can handle it all, it jumps and lags every so often and is noticeable.
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Carnage
#11 Print Post
Posted on 01/20/2013 21:12:30
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Posts: 4245
Joined: 28.09.11

I agree that it was super confusing when I first entered. There was nothing to tell people what was going on or anything. If I hadn't been apprised of what the server was and wasn't in the clan, I would probably have just left because of the confusion.
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ZA Googly
#12 Print Post
Posted on 01/20/2013 22:07:31
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Numpty


Posts: 1251
Joined: 14.11.10

I agree, those who have heavys have a severe advantage over new comers who just have a plasma pistol especially in small enclosed spawncampy maps. Some how we have to level out the playing field
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SpartanJaz
#13 Print Post
Posted on 01/21/2013 01:30:41
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Posts: 34
Joined: 13.08.12

You could just add an '@instructions' command telling players what to do. Anyone who then doesn't know what to do doesn't bother reading notices. That's their problem.

Please please don't set classes automatically. I haven't played on this server yet but I'm downright certain if I ever play on this server, I don't want to be a heavy. Sticking with a shotgun all the way.
 
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Hercules
#14 Print Post
Posted on 01/21/2013 02:31:52
Numpty


Posts: 1334
Joined: 18.09.12

Yeah I don't think the auto thing is a good idea. I like being able to change classes back and forth according to the map type. Works out great that way.
 
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ninja
#15 Print Post
Posted on 01/21/2013 12:20:08
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Posts: 4174
Joined: 15.11.10

Yes, I don't like auto. I've skipped out buying some of the lower classes, to get the good ones first. And I like changing throughout the game.

The server spams "Type @gameplay" throughout the game, and that explains everything. I don't think it's too hard.

I think that no heavies on small maps might be good. Could just disable switching to that class for the small maps.
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The Hat of Love
#16 Print Post
Posted on 01/21/2013 14:06:23
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ShawnPeezy


Posts: 9035
Joined: 31.07.11

MasterA wrote:
I think it needs to be better explained or easier to get classes. Alot of ppl have no idea what is going on when they enter the server and have no idea that they have to type @commands to find @gameplay then find classes. they have to choose and that they have to @points to see how much they have and after purchase they have to @change into the class. Just cause its easy for us its not for all the random halo noobs (their are many). Maybe we should like auto get the classes when u reach a certain amount of points instead of having to buy them.

I would change all the classes to the weapon name, there was some confusion there. Such as pistol be pistol instead of soldier since sniper is just sniper. Ppl will know what they are buying then.

I don't think heavies should be enabled for small maps. Way to much spawn killing with frg and rox and only person who has fun is the guy using the heavy. And others have to change to heavy class to combat other heavies which is a pain.

The big maps need vehicles but i heard that that is being worked on. I think heavies should only be enabled for maps with vehicles.

Also I can tell the server is lagging with this script running. I don't think the server can handle it all, it jumps and lags every so often and is noticeable.

Agree with everything here.
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BloodBrother
#17 Print Post
Posted on 01/21/2013 14:41:57
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Senior Member


Posts: 388
Joined: 06.12.12

Just an idea and I really have no idea how the whole scripting thing works, but what if when you typed @points. It gave you options as to what classes you can buy. In order to buy that class you just have to type in a number according to the class you want to buy. Similar to how maps are voted for. It gives you the list of options and then a short delay so you can choose.

For example:

@points: 4780pts Type corresponding # to buy weapon class
1 Soldier - 200, Pistol, 1 Frag Nade
2 Assault - 900, Assault Rifle with oversized Clip, No Nades, 0.85 Speed (Due to heavy weight of ammo)
3 Sniper - 1500, Sniper Rifle, No Nades
4 Juggernaught - 2200, Shotgun with full Reserve, No Nades, 1.2 Speed
5 Predator - 3000, Plasma Rifle, 1 Plasma Nade, 1.25 Speed, Crouch Camo
6 Grenadier - 5000, 7 Frag Nades & 7 Plasma Nades. No other Weapons
7 Demolition - 7000, Plasma Cannon, 2 Frag Nades, 2 Plasma Nades
8 Rocketeer - 8000, Rocket Launcher with 80 Rockets in reserve, 2 Frag Nades, 2 Plasma Nades
9 Ninja - 10000, Pistol with Oversized Clip, Full Time Camo, Limited Active Camo Ding from Firing, 1.7 Speed, No Nades

So instead of having to type @buy predator. They can just type @points and then a number to which class they want to buy. Again I don't know how the scripting works or anything just thought I would throw the idea out there.
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The Hat of Love
#18 Print Post
Posted on 01/21/2013 16:34:53
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ShawnPeezy


Posts: 9035
Joined: 31.07.11

can we please do something about the demolitionist class? if not get rid of it completely, slim, could you please lower the price and disable it on small maps? far too overpowered.

and maybe, since the soldier class is so good at the moment, would there be a way of limiting them from picking up any more than one grenade?

and now i'm just nitpicking but i don't think juggernaut has a g in it.
Edited by The Hat of Love on 01/21/2013 16:35:45
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BloodBrother
#19 Print Post
Posted on 01/21/2013 17:19:09
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Senior Member


Posts: 388
Joined: 06.12.12

I agree with Hat, the soldier class should be limited to one grenade. I think its too low of a class to be able to pick up multiple grenades.

Also maybe something to auto-balance teams. Another thing I noticed is that it seems that CTF turns into Slayers for everyone except those with the ninja class.
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ninja
#20 Print Post
Posted on 01/21/2013 17:46:42
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Super Admin


Posts: 4174
Joined: 15.11.10

BloodBrother wrote:
I agree with Hat, the soldier class should be limited to one grenade. I think its too low of a class to be able to pick up multiple grenades.

Also maybe something to auto-balance teams. Another thing I noticed is that it seems that CTF turns into Slayers for everyone except those with the ninja class.

1 nade limit sounds fair.

Auto team-balance would be good, for when there isn't an admin there to sv_teams_balance. Could have it after a timer of 10 seconds or so.

I don't agree that it's not CTF. When the flag capture points are fixed, I'll do more capping not just as ninja class.
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