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Alpha Stats Suggestions
Hercules
#1 Print Post
Posted on 12/11/2012 20:24:43
Numpty


Posts: 1334
Joined: 18.09.12

As LMS can the speed be boosted up? maybe it would help with the zombie lag speed being so fast and could keep up a bit. Also, if not maybe lower the zombie speed from 2 to 1.8? zombies are just to fast and warp everywhere. Possibly integrate if the alpha zombie quits have a 5 second countdown for a zombie to take his place so the game just doesn't simply end. I think were losing people on the server cause of things like this. Just a few suggestions if possible.
Edited by Hercules on 12/11/2012 20:30:38
 
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Vulture
#2 Print Post
Posted on 12/12/2012 03:30:28
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Posts: 0
Joined: 25.08.12

The LMS speed is fine, just the zombies are way too fast. So let's say if the zombie speed is 1.65, then it should be lowered to something like 1.55, so like -0.10 only. But I think zombies should only get the fast speed in bigger maps like Blood Gulch, Death Island, Sidewinder, and so on. As for the smaller maps, their speed should be a little slower, especially in Chiron/PutPut when it's really impossible for humans to win/survive.
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ZA althor
#3 Print Post
Posted on 12/12/2012 03:56:12
Wanker


Posts: 794
Joined: 07.03.11

dont forget this server is not for peeps who want to shoot defenseless unarmed barely faster opponents. it is for people who enjoy difficulty surviving against strong zombies, lowering speed takes much from them.
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ZA BlackAdder
#4 Print Post
Posted on 12/12/2012 10:18:30
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Posts: 2419
Joined: 18.11.10

Late joiners should go blue, just saying
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za heystarface
#5 Print Post
Posted on 12/12/2012 12:39:46
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Posts: 6130
Joined: 20.11.10

We are not trying to create a new or better pro stats, we're just trying to perfect alpha. Alpha is a Pro-Zombie server so the humans should be scared. In alpha it's MEANT to go faster and for there to be no survivors. If it were a movie - the zombies would win. In Pro Stats, that is NOT the case - its meant to be fun for the humans cause the zombies are all dumb and slow. LOL!
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FC_SlimJim
#6 Print Post
Posted on 12/12/2012 12:47:21
Super Admin


Posts: 4725
Joined: 14.11.10

and since we are all zombies in this clan, pro stats is for mates like star, and alpha is for adder and slim Pfft
 
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stunt1man
#7 Print Post
Posted on 12/12/2012 13:08:58
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ShawnPeezy


Posts: 2148
Joined: 20.02.12

?? less speed for zombies? and I was gonna suggest that zombies weren't fast enough :/ I think small maps are fine but on the big maps zombies need to be more faster Pfft
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za heystarface
#8 Print Post
Posted on 12/12/2012 13:13:07
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Posts: 6130
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Slim, you break my heart. And we're both zombie-assassins and zombie assassins, no? depending what team we're on. so pfft.
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MasterA
#9 Print Post
Posted on 12/12/2012 13:23:49
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Posts: 2582
Joined: 21.07.11

I agree their should be a 5 second countdown for someone to go zombie then it auto switches someone to go blue. It used to be like that in old alpha. Also the zombies should have fall damage imo.
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Joshkl2013
#10 Print Post
Posted on 12/12/2012 13:30:41
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Numpty


Posts: 1443
Joined: 26.05.12

MasterA wrote:
I agree their should be a 5 second countdown for someone to go zombie then it auto switches someone to go blue. It used to be like that in old alpha. Also the zombies should have fall damage imo.

Agreed, since there only being one zombie is a problem. If they RQ game ends, and it's easy enough for zombies to infect humans and such. I think there should be fall damage, but slightly smaller than human fall damage, so they don't die if they fall from 2+ feet
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ZA althor
#11 Print Post
Posted on 12/12/2012 14:31:27
Wanker


Posts: 794
Joined: 07.03.11

and since we are all zombies in this clan, pro stats is for mates like star, and alpha is for adder and slim Pfft

thats ok star, ive seen you play alpha more than slimPfft
I think there should be fall damage, but slightly smaller than human fall damage, so they don't die if they fall from 2+ feet

agreed
Late joiners should go blue, just saying

agreed
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Joshkl2013
#12 Print Post
Posted on 12/12/2012 15:47:54
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Numpty


Posts: 1443
Joined: 26.05.12

I've seen a lot of complaints that the humans feel like they have bricks in their shoes. Could we fix the human speed ratio back to normal, and then speed the zombies up a tad? Because humans being slower than normal is a problems. Zombies should be fast, but the humans shouldn't be slowed down.
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