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More cR for killing better people
stunt1man
#21 Print Post
Posted on 04/17/2012 13:58:28
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ShawnPeezy


Posts: 2148
Joined: 20.02.12

ok it just came to my mind that instead of getting higher cr for killing better people, we should higher cr for infecting depending on the number of humans alive. for example. a zombie to infect the last man standing should get the highest cr , and then so on.........
 
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The Hat of Love
#22 Print Post
Posted on 04/17/2012 15:14:05
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ShawnPeezy


Posts: 9035
Joined: 31.07.11

Hm, no, killing the last man isn't necessarily harder. Hardest infections are probably in the middle somewhere.
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haVok
#23 Print Post
Posted on 04/18/2012 12:30:08
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Posts: 22
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dudeman1130 wrote:
I actually like this idea....

*Everyone turns to Dudeman "Why in the hell, do you like Shawn's Idea!"*

Edit: And Havok I'm 6th, you won't be 3rd for long Pfft


I'm second now
 
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Dudeman
#24 Print Post
Posted on 04/18/2012 12:46:17
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Posts: 1277
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The Hat of Love wrote:
Hm, no, killing the last man isn't necessarily harder. Hardest infections are probably in the middle somewhere.


Kill Order

1) Noobs
2) NonCampers
MIDDLE (HARDEST TO INFECT HERE)
3) Campers
4) Last Man
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iloveboobies
#25 Print Post
Posted on 04/18/2012 16:47:46
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Posts: 313
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Um no dudeman. Aparrently you have never faced a skilled camper then. But yeah the points should go to infections of top 10 people maybe a bonus for top3-5
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MasterA
#26 Print Post
Posted on 04/18/2012 21:59:02
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Posts: 2582
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i think it takes more skill for me to not camp in the big group of humans even when i die earlier then everyone else then it is for me to sit in the middle of a huge human group and last whole game.
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Tulipness
#27 Print Post
Posted on 04/18/2012 22:12:04
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Numpty


Posts: 1008
Joined: 18.03.12

I've killed top 10 people alot and it's fine with credits awarded right now,everyone would soar beyond imagination,50+ credits for one kill?and people get like 40 kills per day,lets say 10 are top 10,500 credits?plus everyone else and medals and etc?Way to much,LEAVE AS IS ~gaming~
We are what we repeatedly do. Excellence then, is not an act, but a habit.
-Aristotle



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TattereD
#28 Print Post
Posted on 04/18/2012 22:17:01
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Posts: 48
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I'm agreeing with Hat and MasterA,the middle of the game makes it more difficult.MasterA's right about moving to be the epicenter of attention and getting more kills takes alot more skill, but i agree with both and i say you should give extra Cr to zombies like Star said....its alot harder for zombies to kill humans
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Phoenix
#29 Print Post
Posted on 04/18/2012 22:38:33
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ShawnPeezy


Posts: 2309
Joined: 16.04.11

ZA Buckshot wrote:
Leave it as is.

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iloveboobies
#30 Print Post
Posted on 04/18/2012 23:06:52
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lol I'm not saying what takes more skill or whatnot, but dudeman said the campers are the people who are skilless ( in other words they suck ).

But what I'm saying is the people who are good, and skilled as in good at getting headshots, killing sprees, etc, are hard to kill when camping. And when you get a good player to camp without being pressured not to camp becasue it's skilless, it would be hard to kill him.


Like me for example, I'm pratically impossible to kill at gephy wires because

1. Im pretty good at killing zombies

2. Im good at camping.


When you mix those 2 up , it's hard to kill a camper. So kiling a skilless camper is easy but a skilled camper is not.



@ Tulip, I dont know if your thinking if you kill them you get credits, but the only way to get credits is to infect them when they are humans only.
Not killing them when thier zombie.

This is to stop zombies from getting bored and just running around the map just to get creds which defeats the whole purpose of having credits since it's basically like a rq since people arent really trying to get humans , just run.
Edited by iloveboobies on 04/18/2012 23:08:26
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MasterA
#31 Print Post
Posted on 04/18/2012 23:38:24
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mhm tampering with the zombies creds is hard to do without screwing things up. Zombies CANNOT get more running creds then they are now. Back in old beta we all thought that zombies should get more creds for running so it'd be worth being a zombie then all the zombies only lapped cause the running creds were so high infecting a human was worthless. i was getting like over 1000 cr a game as zombie so upping running creds is out of question.

We could up infection creds...but i remember in teamspeak smiley had a reason for not doing so i wish i could remember why. Anyways it'd be worth a shot imo but we would have to find the correct and balanced amount of creds for a infection. It can't be ridic high or too low. And i don't think slim has the time to write a script that gives more cr for infecting the somewhat changing list of top 10 players. So the infection cr would have to be changed for all players.

i think 100 creds for every infection would be fair. Be warned though that the really skilled humans in server (example: xero, wu, SEN) are some of the most skilled zombies also and they would be getting a huge chunk of credits while being zombie and human.
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Phoenix
#32 Print Post
Posted on 04/19/2012 00:05:42
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ShawnPeezy


Posts: 2309
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Mm why would you get extra credits for killing a horrible PLAYER? Campers aren't good.
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The Hat of Love
#33 Print Post
Posted on 04/19/2012 10:58:59
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ShawnPeezy


Posts: 9035
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Smiley had a lot of reasons for things that I can't remember but I'd also like to increase infection credits. It's not worth going after humans now since I can just do laps. I think Smiley wanted zombies to not bother going after humans so humans came out and stopped camping.
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iloveboobies
#34 Print Post
Posted on 04/19/2012 16:44:37
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What would be the point of zombies if zombies aren't trying to infect humans?
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MasterA
#35 Print Post
Posted on 04/19/2012 16:49:10
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zombies would totallly jump after a human if they came out of ratrace tunnels or pillars on chillout. That was the reason hat i remember now.
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iloveboobies
#36 Print Post
Posted on 04/19/2012 16:52:18
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So humans don't take the zombies bait. Draw?
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freeze
#37 Print Post
Posted on 04/19/2012 18:30:02
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Posts: 265
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Lol i think, that you were just supposed to wait for humans to go out. or some zombies stay at camping spot where human exac once swarmed and the others start to try and get some humans outta there, then the ones waiting will swarm them and kill em.
 
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iloveboobies
#38 Print Post
Posted on 04/19/2012 19:04:14
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Um no, zombies are soppised to attack, not wait for humans.
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Tulipness
#39 Print Post
Posted on 04/19/2012 21:22:15
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Numpty


Posts: 1008
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I'll change my opinion for higher credits awarded to zombies on human kills,a good double atleast?48 creds per human kill,and whatever the LMS is,a keep that the same since it's 15v1,way outnumbered.
We are what we repeatedly do. Excellence then, is not an act, but a habit.
-Aristotle



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iloveboobies
#40 Print Post
Posted on 04/19/2012 22:08:28
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Posts: 313
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Tulip, smh, this has nothing to do with last man standing........



basically INFECT SOMEONE IN THE TOP 10 AND GET EXTRA POINTS. Got it?
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